Publisher: Atari
Developer: Humongous Entertainment
Category: Sports
Release Dates
N Amer - 10/23/2007
Backyard Football '08 Review
In the beginning, sports games were made for all players. Ice Hockey for the NES, Madden for the Genesis, NBA Jam in the arcade – young or old, we loved and played these games to death.
With the sports market growing more competitive, some developers thought it would be wise to buck the mainstream and target one gamer segment. Blitz: The League was an adults-only affair with blood, swearing, and drug use. Backyard Sports is at the opposite end of the spectrum – a game that features no violent content and is designed primarily with children in mind.
Backyard Football 08 is the series' first attempt at bringing the beloved, easy-to-grasp gameplay to Nintendo's most profitable platform since the SNES: Wii. Coming out one year after launch, you're probably expecting the game to be more refined than, say, a launch title like Madden. You're probably also expecting the gameplay to be upgraded with superior speed and controls that are enhanced for motion play. And if you're really big into anticipation, you may expect the game to drench our television sets with the most beautiful polygon effects known to man.
Sadly, Backyard Football 08 does not meet these expectations, and that's not entirely where the game goes wrong. Starting with the controls, players will not be happy the first time they pick up the controller. That's the magic moment for most games. Here, it's the complete opposite. Both the Wii remote and nunchuck are used, a smart (but not unexpected) move. However, their implementation isn't at all extraordinary. Ordinary would have been acceptable – at least then the controls might have felt right. Instead we get a game that feels jerky. When you push the thumbstick, it's as if the little athletes are being herded out of the farm and into the field. Heads bobbing, bodies skipping, the kids move instantly but still feel reluctant. You could see the game in motion and fail to recognize the controls' strange quirks. Only after trying Backyard Football 08 yourself will it make sense – but after that, any curiosity you had about the game will be lost.
If you must utilize the Wii's motion controls (isn't that the whole point of making a game for this system?), grab the manual, read the descriptions, and study the diagrams. Try to "snap" the Wii remote backward for a hike, and "shake" the remote (as the manual says) for a juke. Shake the nunchuck to stiff-arm. Theoretically, this isn't a crazy setup. But it doesn't work that well or feel intuitive in the least bit. Include the other moves – like jumping by flipping up both controllers – and you've got a collection of cumbersome motions that don't add anything to the Backyard Sports experience.
Play selection is a bit awkward as well. Backyard Football 08 uses the A, 1, and 2 buttons to pick plays. The A button is fine – every Wii game uses it extensively. But the 1 and 2 buttons are typically reserved for games that don't use the nunchuck. With both hands tied up, you'll have to uncomfortably move your thumb to the bottom of the remote every time you want to select one of those plays. It'll make you want to forget them and press the A button every time – which doesn't really matter since the playbook isn't very exciting.
Graphically, the game is the Wii's biggest oddball. First of all, it doesn't take full advantage of the system's progressive scan mode. When playing on a widescreen high-def TV, the screen is only partially wide. Players will be distracted by one-inch black bars on the left and right sides of the screen (the reverse of traditional letterboxing, you could say). The game is very washed out and without any of the qualities you'd expect from a new Nintendo machine.
The mode selection isn't standout either. Kick Off! (quick game), Season Game, Pickup Game, and Practice are the only options.
Backyard Football 08 doesn't have what it takes to be a standout game for Wii. Parents who thought about getting this for their kids need to think again. It's going to one of those games that sits on the shelf and collects dust.
|
Review Scoring Details for Backyard Football '08 |
Gameplay: 3.0
Backyard Football 08
feels very small – like a Game Boy game (the original Game Boy) being projected
onto a TV screen using the Super GB adaptor. It sounds like a great idea until
you actually sit down to play the games on a large screen.
Graphics: 1.0
Is this a Wii game?
A GameCube game? Or a PSone game that's being squeezed onto a new-gen platform?
Whatever you call it, and whatever you're willing to accept, there's little hope
that anyone will be able to withstand the left and right black bars that appear
when playing the game on a widescreen TV. Aside from being annoying, there’s
also the risk for permanent screen damage via burn-in (if you have a plasma or
certain LCDs).
Sound: 3.0
The usual kiddie
voice-overs and sound effects.
Difficulty: Easy
It
looks like cakewalk is on today's menu.
Concept: 1.0
Alright, we get it.
The Backyard Sports games are about kids who want to play sports, and
professional athletes who want to play as kids. That was a nice idea when it was
introduced several years ago. Since that time, the series has not had any
advancements – no growth, no additions, no change whatsoever.
Multiplayer: 3.0
Not the kind of game
you'll want to spend any length of time playing with friends.
Overall: 3.0
Backyard Football has had a fun run on other game machines, but its lackluster
content and dated gameplay can't bring it into the next generation.
GameZone Reviews
3.0
GZ Rating
| Gameplay | 3 |
| Graphics | 1 |
| Sound | 3 |
| Difficulty | Easy |
| Concept | 1 |
| Multiplayer | 3 |
| Overall | 3.0 |
Backyard Football has had a fun run on other game machines, but its lackluster content and dated gameplay can't bring it into the next generation
Reviewer: Louis Bedigian
Review Date: 12/18/2007
4.5




del.icio.us
Glink It