News
May 9, 2006
Wii WILL OFFER UNPRECEDENTED VIDEO GAME EXPERIENCES FOR EVERYONE
Nintendo's Console Takes the
Next Leap in Video Games
For more than 20 years, video game players have used body language to “help”
them play. With Nintendo’s upcoming Wii™ console, those movements become a real
part of the play. After grabbing the Wii Remote for the first time, hesitation
gives way to concentration. Confidence builds. Excitement morphs into pure
delight. And everyone watching says the same thing: “Hey – let me try!”
What drives this phenomenon? A remarkable controller and games that enhance the
experience … realizing that the swing of your arm – not the movement of your
thumb – causes a baseball to leave the park or a sword to find its mark. The Wii
console introduces the next leap in gaming, one where players not only control
their characters on the screen, but they also become them.
“The Wii console gives every game developer a tool to create new experiences,
not just linear advancement,” said Reggie Fils-Aime, Nintendo of America’s
executive vice president of sales & marketing. “It will attract all kinds of new
players, and thoroughly satisfy the hard-core gamers.”
One of Wii’s launch titles will be Wii Sports, a new type of product
designed to expand the video game experience to everyone, regardless of age,
gender or gaming experience. These games will form the bridge that connects
current gamers to newcomers. Wii Sports will include a tennis game that lets up
to four players swing at, hear and feel the ball. Anyone can pick up the Wii
Remote and start hitting straight shots and lobs, with top spin or a slice,
using their forehand or backhand, simply by simulating the arm and wrist
movements of a real tennis game. In the baseball game, players can hit or pitch
a baseball using the Wii Remote as the characters on the screen mimic their
movements. And in the golf game, players can drive the fairways or putt for the
cup simply by swinging the Wii Remote as if they were swinging a real golf club.
Games can be played with small, precise hand movements, but it’s likely people
will want to immerse themselves physically in the reality of the experience.
The Legend of Zelda®: Twilight Princess also will launch at the same time
as Wii. It will thrill gamers with its captivating storyline, stunning game play
and gorgeous look. The game makes use of the unique Wii Remote and Nunchuk
controller for elements like fishing and special sword attacks.
Other Wii games in development include Metroid® Prime 3: Corruption,
which redefines how first-person shooters look and feel. Players use the Wii
Remote as their pinpoint-accurate arm cannon, while the Nunchuk attachment can
be used to deploy a variety of functions, such as the Grapple Beam. The amazing
Super Mario® Galaxy represents a crowning achievement for legendary
Nintendo game designer Shigeru Miyamoto and his team. Mario™ floats from planet
to planet while performing massive zero-gravity jumps in an environment new to
gaming fans.
Excite Truck™ builds on a classic Nintendo franchise, but features a
radical play mechanic in which players hold the Wii Remote sideways like a
steering wheel. On jumps, they must balance it to make sure their vehicle lands
squarely and earns a turbo boost. Many games make racing look real, but Nintendo
also makes it feel real. WarioWare™: Smooth Moves contains about 200
microgames that will have players holding the Wii Remote to their hips to do a
hula-hoop motion, curling it like a barbell or putting it on their head and
doing squats.
The Wii console already enjoys strong third-party support. Nintendo is working
with every major publisher worldwide to create fresh intellectual properties and
host strong, classic franchises on the console. Gamers can look forward to
multiple offerings, including:
-
Tony Hawk’s Downhill Jam™, Marvel: Ultimate Alliance and Call of Duty® 3 from Activision
-
Sonic and Super Monkey Ball games from SEGA
-
DRAGON QUEST SWORDS™: The Masked Queen and the Tower of Mirrors™ and CODENAME: FINAL FANTASY® CRYSTAL CHRONICLES: Crystal Bearers™ from SQUARE ENIX
-
Madden NFL from Electronic Arts
-
Rayman Raving Rabbids™ and Red Steel™, the only original first-person game built from the ground up exclusively for the Wii launch, from Ubisoft
-
and a SpongeBob SquarePants title from THQ.
Gamers also can expect
ground-breaking offerings from Atari, Buena Vista Games, Eidos, Konami Digital
Entertainment, Majesco, Mastiff, Midway Games, NAMCO BANDAI Games, Atlus and SNK.
Nintendo and publishers large and small worldwide will introduce original
franchises of all kinds, aimed both at pleasing the hard-core crowd and
encouraging new generations and demographics of people to play.
“Once again Nintendo has challenged the status quo and opened new creative
landscapes for us,” says John Schappert, EA Canada’s senior vice president and
group studio general manager. “We look forward to creating original experiences
for the Wii console while seeing how some of our best sellers play using the
extraordinary controllers.”
In addition to a healthy selection of new games, Wii will enjoy one of the
largest launch libraries in video game history thanks to its built-in Virtual
Console and backward compatibility with Nintendo GameCube™. The Virtual Console
provides downloadable access to Nintendo games from the NES®, Super NES® and
Nintendo® 64. The Virtual Console also will feature a “best of” selection from
Sega Genesis titles and games from the TurboGrafx console (a system jointly
developed by NEC and Hudson).
Wii will launch worldwide in the fourth quarter of 2006. Prices and other launch
details will be announced at a later date.
The Legend of Zelda Twilight Princess (WII)
Wii Sports (WII)
Metroid Prime 3: Corruption (WII)
Super Mario Galaxy (WII)
Excite Truck (WII)
WarioWare: Smooth Moves (WII)

del.icio.us
Glink It