Interviews

Wii Game Interviews - The closest thing to paying a visit to your favorite game makers

Chats, Q&A's for your favorite Wii games.

GameZone teens go one-on-one with Tony Hawk for RIDE

18-NOV-09
Skateboarding icon talks about the development of the game...More




 

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GameZone teens go one-on-one with Tony Hawk for RIDE
11/18/2009 07:49:00 AM
Skateboarding icon talks about the development of the game
Winifred Phillips Discusses Her Score for Spore Hero
11/16/2009 11:35:00 AM
“There is nothing more frustrating than turning down a gig when I really wanted to work on it.”
Naruto Shippuden: Clash of Ninja Revolution 3 Update with Mike Jones
11/13/2009 01:52:00 PM
“There are people out there who are way better than us at this game, and that's why we try to rely on those experts in terms of balancing and tuning [the game] and getting expert advice while working on this game.”
Naruto Shippuden: Clash of Ninja Revolution 3's Mike Jones Talks Upgrades, Game Modes and Wi-Fi Multiplayer
10/19/2009 12:23:00 PM
“One of the new things we're really excited for with this game is our new ninja power system.”
Innovation and Gameplay Advancements with NBA 2K10's Erick Boenisch and Rob Jones
10/05/2009 03:54:00 AM
"Everyday that you play the game the commentary is going to be fresh."
Dead Space: Extraction Conference Call
09/21/2009 12:00:00 PM
"There are times when we want to knock you on the ground and give you a view in the world that you never get in the game."
How Do You Bring a Theme Park Attraction to Wii? Toy Story Mania!'s Amy Kalson and Richard Robledo Have the Answer
09/10/2009 08:30:00 AM
“It's a carnival that the toys have envisioned and made themselves, and you and your family get to experience it as if you were a toy.”
2K holds conference call to chat about newest upgrades to NHL franchise
08/31/2009 12:36:00 PM
“One of the things I think with sports is that it is open; nothing is scripted and so it’s never the same.”
WWE Smackdown vs. Raw Game Designer discusses the upcoming title at WWE Summerslam
08/28/2009 12:20:00 PM
GameZone had the chance to catch up with Dan Ryan, a game designer for the franchise, and speak about his past with the team and much more.
Vicarious Visions Karthik Bala discusses bring Guitar Hero 5 to the Wii
08/20/2009 09:40:00 AM
“The team here at VV has put their heart and souls into the game to make the best music game we can on the Wii platform”
Ghostfire CEO talks about creating the WiiWare title, Rage of the Gladiator
08/12/2009 11:49:00 AM
“There are a handful of video-games that have come out over the years that we believe are simply awesome. This game has been inspired by the best aspects of some of these games.”
Rocking FIFA 10, Fight Night and The Sims 3: An Interview with Pint Shot Riot
07/28/2009 10:30:00 AM
“We’ve had more hits on our MySpace and Web site for sure; also, word of mouth is a big part of it. We get people coming up to us saying things like, 'Did you know your music is on Fight Night 4!?'”
Survival/horror and Innovation with Cursed Mountain's Marin Gazzari
07/22/2009 09:06:00 AM
“Instead of using an ordinary game pad, normally causing a very stiff body posture, Cursed Mountain “opens up” the player in front of his screen when he performs the prayers and gestures and literally pulls him into the game.”
EA trots out the stars for Playing with the Pros event
07/20/2009 09:30:00 AM
MLS star Sacha Kljestan talks to GameZone about playing in the real world and playing FIFA
The BIGS 2's Rob Nelson and Damon Perdue Discuss the Evolution of the Series
07/01/2009 09:15:00 AM
“With The BIGS 2, the goal was to improve on everything we've done ... We're not taking any steps back; we're taking two steps forward.”
When a Ghostbusters Game Appears in the Neighborhood, Who You Gonna Call? Brendan Goss, Executive Producer at Terminal Reality
06/29/2009 09:08:00 AM
“We learned that Sony and Sierra had been wanting to do Ghostbusters for years but they had not found the right partner. They really wanted a developer that had a passion for the project.”
The Conduit's Josh Olson and Rob Nicholls Discuss Multiplayer, Aliens, Weapons and Why It's a Wii Exclusive
06/18/2009 02:22:00 PM
“Developers and publishers kept saying the Wii was underpowered. We’re showing that it was underestimated.”


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